Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Wednesday, August 21, 2013

Looking at Things at an Angle.


Is that the correct title casing? I never know...

Anyway, since I'm loathe to waste paper, I made use of the earlier sheet, proving again that if you can draw cubes you can draw anything.

Since I'm loathe to waste screen space, I crammed all the drawings into the smallest possible space.
I'm still not sure which way I want to go, design-wise, but I'm enjoying myself, mostly.

Also, just magic wand + delete gave some interesting visual results, so I took them and ran. The portrait series up-left is meant to be a Doom - type thing, with neutral/getting hit/attacking/quad damage modes, so to speak.