Friday, July 25, 2008

Blargh // no, just Blargh. // Triple-blargh

Things like composition and proportions, and the general whooshiness of images I do much better on pen and paper. However, the editability of digital work is also a delight.

It doesn't look that horrible at a distance. Click closer at your own risk. T_T
Hm. OpenCanvas was still running.

On a different note, I need to draw SIMPLER. Simplify, simplify, simplify!
I have some pen-on-paper drawings there, but, it's not a scanning kind of day, so nyah, I guess. Basically there's some junk and one decent Terra, so you're not missing much.

Thursday, July 17, 2008

Something in 15 minutes // in 20 minutes

Now which parts should be black, which grey and which white? XD


More lineart-like stuff.  Couldn't be bothered to even crop this one, I guess.  There's something wrong with the twist, but, meh. This pose has just a bit too much wushu in it, I think, too...

Tuesday, July 15, 2008

More practice, Tablet, Paint.NET

Well, it's much better than Paint, definitely. Still, it's no Photoshop, or Paint Shop, or Opencanvas.

Monday, July 14, 2008

Art practice

From the back of a Cosmode magazine,
"Baby, The Stars Shine Bright" brand, line "Alice and the Pirates", I think? I probably walked right past one of their stores in Harajuku at some point.

Did this one fast, so it's not accurate or proportionate or anything. Hm.

Thursday, July 3, 2008

About Tetris...

I don't speak much of game development here, but recently, I learned JavaScript ( which is kinda awesome, really, ) since one job I applied for required knowing it --- not sure if I got the job, or even if I'm taking it, but --- nevertheless, javascript: Fun, easy, fast to do stuff with.

So, I wrote a Tetris game with it. It's a classic style tetris, without gravity-based chain reactions. Nothing fancy. It stores the latest highscore on your machine as a cookie, too.

I really liked working on the block rotation and collision algorithms. Fun stuff.