So, I'm participating in a gamedev class. Peachy keen. I'll be learning Blender + Unity3d.
There's a limited, but expanding list of things made with Unity, biggest name I recognized was Wasteland 2.
Blender skills increasing:
Modeling the character took something like two hours, and was completely painless, so that was fun. No hands or head, since I feel I should do those in separate files. Learned how to port meshes between different .blend files, so no problem there.
New monitor, new apartment, old new city.
2 comments:
Cool! Ah, the forays into 3D thingy-things! :D
3d things are non-fuzzy, which has it's charm.
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